Wednesday, August 13, 2008


Welcome to Kayvon's GBLOG, an attempt to provide simple technical explanations of modern graphics architectures and throughput computing programming models and techniques. I hope to use this blog to clarify and disambiguate the large amount of (often conflicting) terminology that gets thrown around in the field of graphics architecture and, more generally, the emerging field of commodity throughput computing.

I am a PhD candidate in the Computer Graphics Lab at Stanford University. My contact information can be found at